Javelin
The javelin is a one-handed thrown weapon introduced by Spartan Weaponry, with stronger variants included by Spartan Fire. It currently holds the title of both highest DPS and damage per throw over the Throwing Axe and the Throwing Knife, albeit with the longest charge time. It also has the lowest ammo capacity, at 4 charges.
Because it has a thrown damage bonus of up to +200% and a faster charge time than attack speed, using a javelin in melee sacrifices 80% of its potential DPS. Additionally, though it is possible to hold an item in the off-hand without penalty, it is impossible to use that item because the javelin overrides any right-click functionality it may have.
The javelin functions best when used as a ranged one-hit KO option in conjunction with a dedicated melee weapon to deal with quicker targets. The low ammo capacity and slower charge time diminishes the stopping power of the javelin, so beware of fast and erratic enemies.
As with all thrown Spartan Weaponry weapons:
- Move speed is slower while charging.
- Max charge is reached when the hitmarker reaches the crosshair in the center of your screen; You do not need to wait for the weapon to fully draw back like a bow.
- Thrown ammo can be retrieved, even if the attack landed.
- Durability is only decreased when an attack is successful, and when the weapon hits 0 durability, one charge of ammo is permanently lost.*
Crafting
All Javelins require a Pole and 1 piece of the desired material placed horizontally adjacent to each other. Spartan Fire weapons require a Witherbone Pole instead of a regular Pole, barring steel.
Type | Pole Type | Material | Notes |
---|---|---|---|
Wooden | Pole | Wood Planks | Any plank is accepted, including stained and painted planks |
Stone | Pole | Cobblestone | Any stone that has "Cobblestone" in its name except for Charred or Frozen Cobblestone |
Iron | Pole | Iron Ingot | |
Golden | Pole | Gold Ingot | |
Diamond | Pole | Diamond | |
Bronze | Pole | Bronze Ingot | |
Steel | Pole | Steel Ingot | |
Silver | Pole | Silver Ingot | |
Umbrium | Pole | Umbrium Ingot | |
Dragonbone | Witherbone Pole | Dragon Bone | |
Flamed Dragonbone | - | - | Crafted by combining a Dragonbone Javelin with Fire Dragon Blood |
Iced Dragonbone | - | - | Crafted by combining a Dragonbone Javelin with Ice Dragon Blood |
Myrmex | Witherbone Pole | Myrmex Chitin | |
Myrmex Stinger | Witherbone Pole | Myrmex Stinger |
Stats
Type | Damage (melee) | DPS (melee)* | Notes | Durability | Requirements (Atk (Mag)) |
---|---|---|---|---|---|
Wooden | 4.5 (1.5) | 9 (1.8) | 14 | 0 | |
Stone | 9 (3) | 18 (3.6) | 32 | 0 | |
Iron | 15 (5) | 30 (6) | 62 | 8 | |
Golden | 4.5 (1.5) | 9 (1.8) | 8 | 2 (4) | |
Diamond | 21 (7) | 42 (8.4) | 390 | 16 | |
Bronze | 15 (5) | 30 (6) | 50 | 4 | |
Steel | 18 (6) | 36 (7.2) | +2 damage against nether mobs and fire elementals | 120 | 12 |
Silver | 12 (4) | 24 (4.8) | +50% base damage against undead | 115 | 4 (2) |
Umbrium | 15 (5) | 30 (6) | 75 | 4 | |
Dragonbone | 27 (9) | 54 (10.8) | 415 | 24 | |
Flamed Dragonbone | 36 (12) | 72 (14.4) | +8 damage against ice dragons, Ignites and knocks back targets | 500 | 24 |
Iced Dragonbone | 36 (12) | 72 (14.4) | +8 damage against fire dragons, slows and knocks back targets | 500 | 24 |
Myrmex | 4.5 (1.5) | 9 (1.8) | +4 damage against non-arthropods and Deathworms | 150 | 12 |
Myrmex Stinger | 4.5 (1.5) | 9 (1.8) | +4 damage against non-arthropods and deathworms, applies poison on hit | 150 | 12 |
*Ranged DPS is calculated by dividing thrown damage by charge time, and melee DPS is calculated by multiplying melee damage and attack speed; the thrown damage bonus is the only modifier taken into account.
Attack Speed
1.3
Range
Condition | Range in blocks | ° Above the horizon |
---|---|---|
Open space | 80 | 45 |
3 block ceiling | 40 | 8.6 |
2 block ceiling | 30 | 4.5 |
Range was determined experimentally, therefore these values are only approximations.