Throwing Axe

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The throwing axe is a one-handed thrown weapon introduced by Spartan Weaponry, with stronger variants included by Spartan Fire. It is situated as a middle ground between the fast Throwing Knife and the hard-hitting Javelin, with a throwing speed and DPS between the two. Its ammo capacity is also in the middle, at 8 charges.

Because it has a thrown damage bonus of up to +100% and a faster charge time than attack speed, using a throwing axe in melee sacrifices 80% of its potential DPS. Additionally, though it is possible to hold an item in the off-hand without penalty, it is impossible to use that item because the throwing axe overrides any right-click functionality it may have.

The throwing axe thrives as a close- to mid- range option with both decent stopping power and respectable damage. Due to it having the shortest range, it is recommended to take a couple of practice throws to get a feel for the weight of the throwing axe.

As with all thrown Spartan Weaponry weapons:

  • Move speed is slower while charging.
  • Max charge is reached when the hitmarker reaches the crosshair in the center of your screen; You do not need to wait for the weapon to fully draw back like a bow.
  • Thrown ammo can be retrieved, even if the attack landed.
  • Durability is only decreased when an attack is successful, and when the weapon hits 0 durability, one charge of ammo is permanently lost.

Crafting

Handle Iron Ingot Iron Throwing Axe
Iron Ingot

All Throwing Axes require a Handle and 2 pieces of the desired material, with one the pieces placed horizontally adjacent to the handle with the second piece beneath the first. Spartan Fire weapons require a Witherbone Handle instead of a basic handle, barring steel.

Type Handle Type Material Notes
Wooden Basic Wood Planks Any plank is accepted, including stained and painted planks
Stone Basic Cobblestone Any stone that has "Cobblestone" in its name except for Charred or Frozen Cobblestone
Iron Basic Iron Ingot
Golden Basic Gold Ingot
Diamond Basic Diamond
Bronze Basic Bronze Ingot
Steel Basic Steel Ingot
Silver Basic Silver Ingot
Umbrium Basic Umbrium Ingot
Dragonbone Witherbone Dragon Bone
Flamed Dragonbone - - Crafted by combining a Dragonbone Throwing Axe with Fire Dragon Blood
Iced Dragonbone - - Crafted by combining a Dragonbone Throwing Axe with Ice Dragon Blood
Myrmex Witherbone Myrmex Chitin
Myrmex Stinger Witherbone Myrmex Chitin & Myrmex Stinger When crafting, replace the top Myrmex Chitin with a Myrmex Stinger.

Stats

Type Damage (melee) DPS (melee)* Notes Durability Requirements (Atk (Mag))
Wooden 4 (2) 10 (1.8) 14 0
Stone 8 (4) 20 (3.6) 32 0
Iron 12 (6) 30 (5.4) 62 8
Golden 4 (2) 10 (1.8) 8 2 (4)
Diamond 16 (8) 40 (7.2) 390 16
Bronze 12 (6) 30 (5.4) 50 4
Steel 14 (7) 35 (6.3) +2 damage against nether mobs and fire elementals 120 12
Silver 10 (5) 25 (4.5) +50% base damage against undead 115 4 (2)
Umbrium 12 (6) 30 (5.4) 75 4
Dragonbone 20 (10) 50 (9) 415 24
Flamed Dragonbone 26 (13) 65 (11.7) +8 damage against ice dragons, Ignites and knocks back targets 500 24
Iced Dragonbone 26 (13) 65 (11.7) +8 damage against fire dragons, slows and knocks back targets 500 24
Myrmex 3 (1.5) 7.5 (1.35) +4 damage against non-arthropods and Deathworms 150 12
Myrmex Stinger 3 (1.5) 7.5 (1.35) +4 damage against non-arthropods and deathworms, applies poison on hit 150 12

*Ranged DPS is calculated by dividing thrown damage by charge time, and melee DPS is calculated by multiplying melee damage and attack speed; the thrown damage bonus is the only modifier taken into account.

Attack Speed

0.9

Range

Condition Range in blocks ° Above the horizon
Open space 47 45
3 block ceiling 28 12
2 block ceiling 21 6

Range was determined experimentally, therefore these values are only approximations.